[{"@context":"https:\/\/schema.org\/","@type":"Article","@id":"https:\/\/www.antarabau.sk\/zavislost-od-hrania-videohier-sa-povazuje-za-novu-diagnozu\/#Article","mainEntityOfPage":"https:\/\/www.antarabau.sk\/zavislost-od-hrania-videohier-sa-povazuje-za-novu-diagnozu\/","headline":"Z\u00e1vislos\u0165 od hrania videohier sa pova\u017euje za nov\u00fa diagn\u00f3zu","name":"Z\u00e1vislos\u0165 od hrania videohier sa pova\u017euje za nov\u00fa diagn\u00f3zu","description":"Mo\u017eno sa n\u00e1m to na prv\u00fd poh\u013ead nezd\u00e1, ale videohry s\u00fa tu s nami u\u017e neuverite\u013en\u00fdch 40 rokov. Za svoje dlh\u00e9 existen\u010dn\u00e9 obdobie na svojej popularite nestr\u00e1caj\u00fa, ale naopak z\u00edskavaj\u00fa a oslovuj\u00fa st\u00e1le nov\u00e9 a nov\u00e9 gener\u00e1cie. Je to skuto\u010dne \u00faspe\u0161n\u00fd biznis a vid\u00edme to na podobe, kedy sa hry behom p\u00e1r rokov dok\u00e1\u017eu vidite\u013ene [&hellip;]","datePublished":"2018-08-27","dateModified":"2023-04-26","author":{"@type":"Person","@id":"https:\/\/www.antarabau.sk\/author\/devene\/#Person","name":"devene","url":"https:\/\/www.antarabau.sk\/author\/devene\/","identifier":1,"image":{"@type":"ImageObject","@id":"https:\/\/secure.gravatar.com\/avatar\/1bbb35219ad819cefa53fdc5515b24173b84f885da520bcb5e2dcb96444d797b?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/1bbb35219ad819cefa53fdc5515b24173b84f885da520bcb5e2dcb96444d797b?s=96&d=mm&r=g","height":96,"width":96}},"publisher":{"@type":"Organization","name":"antarabau.sk","logo":{"@type":"ImageObject","@id":"\/logo.png","url":"\/logo.png","width":600,"height":60}},"image":{"@type":"ImageObject","@id":"https:\/\/www.antarabau.sk\/wp-content\/uploads\/img_a290187_w16541_t1534259947.jpg","url":"https:\/\/www.antarabau.sk\/wp-content\/uploads\/img_a290187_w16541_t1534259947.jpg","height":0,"width":0},"url":"https:\/\/www.antarabau.sk\/zavislost-od-hrania-videohier-sa-povazuje-za-novu-diagnozu\/","wordCount":392,"articleBody":"Mo\u017eno sa n\u00e1m to na prv\u00fd poh\u013ead nezd\u00e1, ale videohry s\u00fa tu s nami u\u017e neuverite\u013en\u00fdch 40 rokov. Za svoje dlh\u00e9 existen\u010dn\u00e9 obdobie na svojej popularite nestr\u00e1caj\u00fa, ale naopak z\u00edskavaj\u00fa a oslovuj\u00fa st\u00e1le nov\u00e9 a nov\u00e9 gener\u00e1cie. Je to skuto\u010dne \u00faspe\u0161n\u00fd biznis a vid\u00edme to na podobe, kedy sa hry behom p\u00e1r rokov dok\u00e1\u017eu vidite\u013ene zmeni\u0165 do op\u00e4\u0165 re\u00e1lnej\u0161ej a prepracovanej\u0161ej podoby. Vidite\u013ene sa inovuj\u00fa v intervale behom doslova iba p\u00e1r rokov. No so v\u0161etk\u00fdm \u00fachvatn\u00fdm a skvel\u00fdm v\u017edy mus\u00ed pr\u00eds\u0165 aj negat\u00edvna str\u00e1nka, nako\u013eko vec, ktor\u00e1 dok\u00e1\u017ee \u013eud\u00ed emo\u010dne nadchn\u00fa\u0165 do vy\u0161\u0161ej miery, s nimi n\u00e1sledne dok\u00e1\u017ee aj manipulova\u0165, respekt\u00edve vytvori\u0165 u nich z\u00e1vislos\u0165. A pr\u00e1ve pojem z\u00e1vislos\u0165 sa s videohrami sp\u00e1ja \u010doraz \u010dastej\u0161ie, najm\u00e4 v poslednej dobe. O z\u00e1vislosti od videohier by sa dalo vravie\u0165, \u010di dokonca sa re\u00e1lne vravelo u\u017e sk\u00f4r, no pr\u00e1ve t\u00fdm, \u017ee hry chytaj\u00fa \u010doraz \u0161ir\u0161ie mo\u017enosti, inov\u00e1ciou automaticky vznik\u00e1 aj viac z\u00e1visl\u00fdch. Ak boli videohry kedysi z\u00e1vislos\u0165ou p\u00e1r jednotlivcov, outsiderov, ktor\u00ed svoj \u010das tr\u00e1vili v\u00e4\u010d\u0161inou doma, dnes je situ\u00e1cia trochu in\u00e1. S mo\u017enos\u0165ou multiplayer, \u010di\u017ee hran\u00edm online proti hr\u00e1\u010dom z cel\u00e9ho sveta cez internet sa stala t\u00e1to aktivita z\u00e1rove\u0148 aktivitou soci\u00e1lnou, spolo\u010denskou a tejto z\u00e1vislosti dnes prepadne aj be\u017en\u00fd, kedysi spolo\u010densky akt\u00edvny \u010dlovek. A tak\u00fdchto pr\u00edpadov nebezpe\u010dne prib\u00fada. Ned\u00e1vno sa pri\u0161lo s \u010derstv\u00fdmi po\u010detn\u00fdmi tvrdeniami, \u017ee z\u00e1vislos\u0165 od videohier sa klasifikuje ako diagn\u00f3za,\u010di\u017ee ochorenie. M\u00f4\u017eeme to zrovna\u0165 s alkoholom alebo sexom. Aj od t\u00fdchto aktiv\u00edt sa tvor\u00ed ur\u010dit\u00e1 z\u00e1vislos\u0165, ale na rozdiel od tvrd\u0161\u00edch drog je mo\u017en\u00e9 ju ma\u0165 pod kontrolou, aby na n\u00e1s vpl\u00fdvala sk\u00f4r pozit\u00edvnym sp\u00f4sobom. No aj napriek tomu existuj\u00fa pr\u00edpady, kedy \u010dlovek t\u00fdmto \u010dinnostiam pod\u013eahne do miery, v akej ju nedok\u00e1\u017ee kontrolova\u0165 a m\u00f4\u017ee v\u00e1\u017enej\u0161\u00edm sp\u00f4sobom naru\u0161i\u0165 jeho soci\u00e1lny, \u0161tudijn\u00fd, alebo kari\u00e9rny \u017eivot.                                                                                                                                                                                                                                                                                                                                                                                         4.6\/5 - (7 votes)        "},{"@context":"https:\/\/schema.org\/","@type":"BreadcrumbList","itemListElement":[{"@type":"ListItem","position":1,"name":"Z\u00e1vislos\u0165 od hrania videohier sa pova\u017euje za nov\u00fa diagn\u00f3zu","item":"https:\/\/www.antarabau.sk\/zavislost-od-hrania-videohier-sa-povazuje-za-novu-diagnozu\/#breadcrumbitem"}]}]